Hey guys, James again, letting you know about the latest game for gold on Xbox: LIVE – Dark souls.
For those that don’t know, Dark Souls is a third-person RPG, Players are able to travel to and from areas and explore various paths, although certain prerequisites have to be met in order to unlock certain areas. Scattered throughout the game world are bosses and creatures of varying types that must be defeated. With each enemy killed, the player will receive a relative amount of “souls” which act as both currency and experience points. Central to Dark Souls are bonfires. Bonfires are scattered throughout the world and function as resting hubs and save points for the player. While resting, players can level up and repair their equipment, among other things. However, if you rest at a bonfire, it kinda sucks because any enemies you previously killed in that area will come back to life except for bosses and micro-bosses.
Another important aspect of Dark Souls is the “humanity” system. There are two states of being in the game. While in “human” form, the character will appear human with healthy skin. Being human opens the online portion of the game, allowing for the summoning of allies and the invasion of other players, while also benefiting players with minor increases to their character’s statistics. However, every time a player dies in human form, they will enter “hollow” form, where they appear undead. In order to retain their status as human, players must consume a “humanity” and visit a bonfire. Humanities can be acquired for defeating certain enemies or by obtaining treasures.
If no humanity is available, players are still able to progress in hollow form. Death in either form results in the loss of all carried souls and humanity. Players will subsequently spawn at their most recent bonfire with one chance at visiting the location of their death and recovering all lost souls and humanities. If the player dies before this is accomplished, the items are permanently lost. (Rage mode incoming – I can tell)
I would go into depth about the plot, but from what I’ve heard….. It’s kinda confusing so I won’t but from what I gather Dark Souls has a minimalistic plot and it is mostly left up to the player to put the pieces of the story together. Historical events in this world and their significance are often implied and left to player interpretation rather than fully shown or explained. Most of the story is given to the player through dialogue from characters within the game, item descriptions, or through the game’s rare cutscenes. – Yeah… I don’t get it either.
Anyway, that’s this months Game For Gold, hope you enjoy it, happy adventuring!
(XBL GT TheRedDevil110)